39 void clear() override final;
43 const
std::vector<Scene::
Node*> getLights() const;
44 std::
size_t getLightsCount() const;
54 std::size_t _lightsCount{0};
Describes part of a Mesh.
Render::Material * material
Dummy class for a shared pointer.
const Render::Mesh::PrimitiveSet * primitiveSet
Class for the Vulkan pipeline, Render side.