51 SkyBox(
const std::string& name);
Resource::SharedPtr< Render::SkyBox > build()
static lug::Graphics::Resource::SharedPtr< lug::Graphics::Render::Mesh > _mesh
static uint32_t _skyBoxCount
Store the number of skybox created to know when to create/destroy the pipeline and mesh...
static API::GraphicsPipeline _pipeline
static API::GraphicsPipeline _prefilteredMapPipeline
static lug::Graphics::Resource::SharedPtr< lug::Graphics::Render::Texture > _brdfLut
static API::GraphicsPipeline _irradianceMapPipeline
static API::GraphicsPipeline _brdfLutPipeline