A Mesh, which itsef is a Resource. A mesh is composed of a vector of PrimitiveSet.
More...
#include <Mesh.hpp>
|
| Mesh (const std::string &name) |
|
A Mesh, which itsef is a Resource. A mesh is composed of a vector of PrimitiveSet.
- See also
- Mesh::PrimitiveSet
Definition at line 26 of file Mesh.hpp.
◆ Mesh() [1/3]
lug::Graphics::Render::Mesh::Mesh |
( |
const Mesh & |
| ) |
|
|
delete |
◆ Mesh() [2/3]
lug::Graphics::Render::Mesh::Mesh |
( |
Mesh && |
| ) |
|
|
delete |
◆ ~Mesh()
lug::Graphics::Render::Mesh::~Mesh |
( |
| ) |
|
|
virtual |
◆ Mesh() [3/3]
lug::Graphics::Render::Mesh::Mesh |
( |
const std::string & |
name | ) |
|
|
explicitprotected |
◆ operator=() [1/2]
Mesh& lug::Graphics::Render::Mesh::operator= |
( |
const Mesh & |
| ) |
|
|
delete |
◆ operator=() [2/2]
Mesh& lug::Graphics::Render::Mesh::operator= |
( |
Mesh && |
| ) |
|
|
delete |
◆ getPrimitiveSets()
◆ ::lug::Graphics::Builder::Mesh
◆ _primitiveSets
std::vector<PrimitiveSet> lug::Graphics::Render::Mesh::_primitiveSets |
|
protected |
The documentation for this class was generated from the following files: