Lugdunum
0.1.0
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#include <lug/Graphics/Vulkan/Builder/Mesh.hpp>
#include <lug/Graphics/Builder/Mesh.hpp>
#include <lug/Graphics/Renderer.hpp>
#include <lug/Graphics/Vulkan/API/Builder/Buffer.hpp>
#include <lug/Graphics/Vulkan/API/Builder/DeviceMemory.hpp>
#include <lug/Graphics/Vulkan/Renderer.hpp>
#include <lug/Graphics/Vulkan/Render/Material.hpp>
#include <lug/Graphics/Vulkan/Render/Mesh.hpp>
#include <lug/Graphics/Vulkan/Render/Pipeline.hpp>
Go to the source code of this file.
Namespaces | |
lug | |
lug::Graphics | |
lug::Graphics::Vulkan | |
lug::Graphics::Vulkan::Builder | |
lug::Graphics::Vulkan::Builder::Mesh | |
Functions | |
Resource::SharedPtr< lug::Graphics::Render::Mesh > | lug::Graphics::Vulkan::Builder::Mesh::build (const ::lug::Graphics::Builder::Mesh &builder) |