Lugdunum
0.1.0
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Namespaces | |
Keyboard | |
Mouse | |
priv | |
Classes | |
struct | CharEvent |
Represents a char event. More... | |
struct | Event |
Represents an event. More... | |
struct | GamePadEvent |
struct | KeyEvent |
Represents a keyboard event. More... | |
struct | MouseEvent |
Represents a mouse event. More... | |
struct | TouchScreenEvent |
struct | VideoMode |
The video mode we set for the window we wish to create. More... | |
class | Window |
Class for window. More... | |
Enumerations | |
enum | Style : uint16_t { Style::None = 0, Style::Titlebar = 1 << 0, Style::Resize = 1 << 1, Style::Close = 1 << 2, Style::Fullscreen = 1 << 3, Style::Default = Titlebar | Resize | Close } |
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strong |
Defines the style of the window we wish to create.
Enumerator | |
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None | |
Titlebar | |
Resize | |
Close | |
Fullscreen | |
Default |
Definition at line 44 of file Window.hpp.