_lights | lug::Graphics::Vulkan::Render::Queue | private |
_lightsCount | lug::Graphics::Vulkan::Render::Queue | private |
_primitiveSets | lug::Graphics::Vulkan::Render::Queue | private |
_skyBox | lug::Graphics::Vulkan::Render::Queue | private |
addLight(Scene::Node &node) override final | lug::Graphics::Vulkan::Render::Queue | virtual |
addMeshInstance(Scene::Node &node, const lug::Graphics::Renderer &renderer) override final | lug::Graphics::Vulkan::Render::Queue | virtual |
addSkyBox(Resource::SharedPtr<::lug::Graphics::Render::SkyBox > skyBox) override final | lug::Graphics::Vulkan::Render::Queue | |
lug::Graphics::Render::Queue::addSkyBox(Resource::SharedPtr< Render::SkyBox > skyBox)=0 | lug::Graphics::Render::Queue | pure virtual |
clear() override final | lug::Graphics::Vulkan::Render::Queue | virtual |
getLights() const | lug::Graphics::Vulkan::Render::Queue | |
getLightsCount() const | lug::Graphics::Vulkan::Render::Queue | |
getPrimitiveSets() const | lug::Graphics::Vulkan::Render::Queue | |
getSkyBox() const | lug::Graphics::Vulkan::Render::Queue | |
operator=(const Queue &)=delete | lug::Graphics::Vulkan::Render::Queue | |
operator=(Queue &&)=delete | lug::Graphics::Vulkan::Render::Queue | |
lug::Graphics::Render::Queue::operator=(const Queue &)=delete | lug::Graphics::Render::Queue | |
lug::Graphics::Render::Queue::operator=(Queue &&)=delete | lug::Graphics::Render::Queue | |
Queue()=default | lug::Graphics::Vulkan::Render::Queue | |
Queue(const Queue &)=delete | lug::Graphics::Vulkan::Render::Queue | |
Queue(Queue &&)=delete | lug::Graphics::Vulkan::Render::Queue | |
lug::Graphics::Render::Queue::Queue(const Queue &)=delete | lug::Graphics::Render::Queue | |
lug::Graphics::Render::Queue::Queue(Queue &&)=delete | lug::Graphics::Render::Queue | |
~Queue()=default | lug::Graphics::Vulkan::Render::Queue | |