Lugdunum  0.1.0
Public Member Functions | List of all members
lug::Graphics::Vulkan::Render::DescriptorSetPool::GuiTexture Class Reference

#include <GuiTexture.hpp>

Inheritance diagram for lug::Graphics::Vulkan::Render::DescriptorSetPool::GuiTexture:
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Collaboration diagram for lug::Graphics::Vulkan::Render::DescriptorSetPool::GuiTexture:
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Public Member Functions

 GuiTexture (Renderer &renderer)
 
 GuiTexture (const GuiTexture &)=delete
 
 GuiTexture (GuiTexture &&)=delete
 
GuiTextureoperator= (const GuiTexture &)=delete
 
GuiTextureoperator= (GuiTexture &&)=delete
 
 ~GuiTexture ()=default
 
const DescriptorSetallocate (const API::GraphicsPipeline &pipeline, const ::lug::Graphics::Vulkan::Render::Texture *texture)
 
- Public Member Functions inherited from lug::Graphics::Vulkan::Render::DescriptorSetPool::DescriptorSetPool< 10 >
 DescriptorSetPool (Renderer &renderer)
 
 DescriptorSetPool (const DescriptorSetPool &)=delete
 
 DescriptorSetPool (DescriptorSetPool &&)=delete
 
DescriptorSetPooloperator= (const DescriptorSetPool &)=delete
 
DescriptorSetPooloperator= (DescriptorSetPool &&)=delete
 
 ~DescriptorSetPool ()
 
bool init ()
 
std::tuple< bool, const DescriptorSet *> allocate (size_t hash, const API::DescriptorSetLayout &descriptorSetLayout)
 
void free (const DescriptorSet *descriptorSet)
 

Additional Inherited Members

- Protected Attributes inherited from lug::Graphics::Vulkan::Render::DescriptorSetPool::DescriptorSetPool< 10 >
Renderer_renderer
 
size_t _descriptorSetsCount
 
std::array< DescriptorSet, maxSets > _descriptorSets
 
size_t _freeDescriptorSetsCount
 
std::array< DescriptorSet *, maxSets > _freeDescriptorSets
 
std::map< size_t, DescriptorSet *> _descriptorSetsInUse
 

Detailed Description

Definition at line 13 of file GuiTexture.hpp.

Constructor & Destructor Documentation

◆ GuiTexture() [1/3]

lug::Graphics::Vulkan::Render::DescriptorSetPool::GuiTexture::GuiTexture ( Renderer renderer)

Definition at line 13 of file GuiTexture.cpp.

◆ GuiTexture() [2/3]

lug::Graphics::Vulkan::Render::DescriptorSetPool::GuiTexture::GuiTexture ( const GuiTexture )
delete

◆ GuiTexture() [3/3]

lug::Graphics::Vulkan::Render::DescriptorSetPool::GuiTexture::GuiTexture ( GuiTexture &&  )
delete

◆ ~GuiTexture()

lug::Graphics::Vulkan::Render::DescriptorSetPool::GuiTexture::~GuiTexture ( )
default

Member Function Documentation

◆ operator=() [1/2]

GuiTexture& lug::Graphics::Vulkan::Render::DescriptorSetPool::GuiTexture::operator= ( const GuiTexture )
delete

◆ operator=() [2/2]

GuiTexture& lug::Graphics::Vulkan::Render::DescriptorSetPool::GuiTexture::operator= ( GuiTexture &&  )
delete

◆ allocate()

const DescriptorSet * lug::Graphics::Vulkan::Render::DescriptorSetPool::GuiTexture::allocate ( const API::GraphicsPipeline pipeline,
const ::lug::Graphics::Vulkan::Render::Texture texture 
)

Definition at line 15 of file GuiTexture.cpp.


The documentation for this class was generated from the following files: