#include <View.hpp>
Definition at line 18 of file View.hpp.
◆ View() [1/3]
lug::Graphics::Render::View::View |
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const Target * |
renderTarget | ) |
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◆ View() [2/3]
lug::Graphics::Render::View::View |
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const View & |
| ) |
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delete |
◆ View() [3/3]
lug::Graphics::Render::View::View |
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View && |
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delete |
◆ ~View()
virtual lug::Graphics::Render::View::~View |
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virtualdefault |
◆ operator=() [1/2]
View& lug::Graphics::Render::View::operator= |
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const View & |
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delete |
◆ operator=() [2/2]
View& lug::Graphics::Render::View::operator= |
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View && |
| ) |
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delete |
◆ init()
◆ getInfo() [1/2]
◆ getInfo() [2/2]
◆ getViewport()
◆ getScissor()
◆ getClearColor()
const Math::Vec3f & View::getClearColor |
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const |
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inline |
◆ setClearColor()
void View::setClearColor |
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const Math::Vec3f & |
color | ) |
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inline |
◆ attachCamera()
◆ getCamera()
◆ update()
void lug::Graphics::Render::View::update |
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◆ destroy()
virtual void lug::Graphics::Render::View::destroy |
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pure virtual |
◆ endFrame()
virtual bool lug::Graphics::Render::View::endFrame |
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pure virtual |
◆ _renderTarget
const Target* lug::Graphics::Render::View::_renderTarget |
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protected |
◆ _info
InitInfo lug::Graphics::Render::View::_info |
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protected |
◆ _viewport
Viewport lug::Graphics::Render::View::_viewport {} |
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protected |
◆ _scissor
Scissor lug::Graphics::Render::View::_scissor {} |
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protected |
◆ _clearColor
Math::Vec3f lug::Graphics::Render::View::_clearColor {0.0f, 0.0f, 0.0f} |
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protected |
◆ _camera
The documentation for this class was generated from the following files: