#include <DirtyObject.hpp>
Definition at line 11 of file DirtyObject.hpp.
◆ DirtyObject() [1/3]
lug::Graphics::Render::DirtyObject::DirtyObject |
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default |
◆ DirtyObject() [2/3]
lug::Graphics::Render::DirtyObject::DirtyObject |
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const DirtyObject & |
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delete |
◆ DirtyObject() [3/3]
lug::Graphics::Render::DirtyObject::DirtyObject |
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DirtyObject && |
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delete |
◆ ~DirtyObject()
lug::Graphics::Render::DirtyObject::~DirtyObject |
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default |
◆ operator=() [1/2]
◆ operator=() [2/2]
◆ setDirty() [1/2]
void DirtyObject::setDirty |
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inline |
◆ setDirty() [2/2]
void DirtyObject::setDirty |
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uint32_t |
currentFrame | ) |
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inline |
◆ clearDirty() [1/2]
void DirtyObject::clearDirty |
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inline |
◆ clearDirty() [2/2]
void DirtyObject::clearDirty |
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uint32_t |
currentFrame | ) |
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inline |
◆ isDirty() [1/2]
bool DirtyObject::isDirty |
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uint32_t |
currentFrame | ) |
const |
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inline |
◆ isDirty() [2/2]
bool DirtyObject::isDirty |
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const |
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inline |
◆ _dirtyFlag
uint32_t lug::Graphics::Render::DirtyObject::_dirtyFlag {0xFFFFFFFF} |
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private |
The documentation for this class was generated from the following files: