#include <Scene.hpp>
Definition at line 16 of file Scene.hpp.
◆ Scene() [1/3]
lug::Graphics::Builder::Scene::Scene |
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Renderer & |
renderer | ) |
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explicit |
◆ Scene() [2/3]
lug::Graphics::Builder::Scene::Scene |
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const Scene & |
| ) |
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delete |
◆ Scene() [3/3]
lug::Graphics::Builder::Scene::Scene |
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Scene && |
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delete |
◆ ~Scene()
lug::Graphics::Builder::Scene::~Scene |
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default |
◆ operator=() [1/2]
Scene& lug::Graphics::Builder::Scene::operator= |
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const Scene & |
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delete |
◆ operator=() [2/2]
Scene& lug::Graphics::Builder::Scene::operator= |
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Scene && |
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delete |
◆ setName()
void Scene::setName |
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const std::string & |
name | ) |
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inline |
Sets the name.
- Parameters
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[in] | name | The name of the scene. |
Definition at line 1 of file Scene.inl.
◆ build()
◆ _renderer
Renderer& lug::Graphics::Builder::Scene::_renderer |
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protected |
◆ _name
std::string lug::Graphics::Builder::Scene::_name |
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protected |
The documentation for this class was generated from the following files: