Lugdunum  0.1.0
Material.cpp
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3 
4 namespace lug {
5 namespace Graphics {
6 namespace Vulkan {
7 namespace Render {
8 
9 Material::Material(const std::string& name) : ::lug::Graphics::Render::Material(name) {
10 
11 }
12 
14  destroy();
15 }
16 
18 
19 }
20 
23 }
24 
25 } // Render
26 } // Vulkan
27 } // Graphics
28 } // lug
Describes the material. How is the material composed, with textures, no textures, etc...
Definition: Pipeline.hpp:61
Pipeline::Id::MaterialPart _pipelineIdMaterialPart
Definition: Material.hpp:44
Material(const Material &)=delete
Pipeline::Id::MaterialPart getPipelineId()
Definition: Material.cpp:21
Class for graphics.
Definition: Graphics.hpp:25