Lugdunum
0.1.0
include
lug
Graphics
Vulkan
API
Loader.hpp
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#pragma once
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#include <
lug/Graphics/Export.hpp
>
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#include <
lug/Graphics/Vulkan/Vulkan.hpp
>
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#include <
lug/System/Library.hpp
>
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namespace
lug
{
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namespace
Graphics {
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namespace
Vulkan
{
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namespace
API {
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class
Device;
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class
Instance;
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class
LUG_GRAPHICS_API
Loader
{
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public
:
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Loader
() =
default
;
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Loader
(
const
Loader
&) =
delete
;
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Loader
(
Loader
&&) =
delete
;
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Loader
& operator=(
const
Loader
&) =
delete
;
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Loader
& operator=(
Loader
&&) =
delete
;
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~
Loader
() =
default
;
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bool
loadCoreFunctions();
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bool
loadInstanceFunctions(
const
Instance
& instance);
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bool
loadDeviceFunctions(
const
Device
& device);
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void
unload();
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private
:
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System::Library::Handle
_handle{
nullptr
};
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};
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}
// API
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}
// Vulkan
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}
// Graphics
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}
// lug
lug::Graphics::Vulkan::API::Instance
Definition:
Instance.hpp:15
LUG_GRAPHICS_API
#define LUG_GRAPHICS_API
Definition:
Export.hpp:11
Vulkan
Definition:
Vulkan.hpp:155
lug::Graphics::Vulkan::API::Device
Definition:
Device.hpp:16
Vulkan.hpp
Library.hpp
lug::System::Library::Handle
void * Handle
Definition:
Library.hpp:23
lug
Definition:
Application.hpp:11
lug::Graphics::Vulkan::API::Loader
Definition:
Loader.hpp:15
Export.hpp
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