Lugdunum  0.1.0
Material.cpp
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2 
3 namespace lug {
4 namespace Graphics {
5 namespace Render {
6 
7 Material::Material(const std::string& name): Resource(Resource::Type::Material, name) {
8  (void)_baseColorTexture;
10  (void)_normalTexture;
11  (void)_occlusionTexture;
12  (void)_emissiveTexture;
13  (void)_constants;
14 }
15 
16 } // Render
17 } // Graphics
18 } // lug
Material(const std::string &name)
Constructs a Material.
Definition: Material.cpp:7
Class for resource.
Definition: Resource.hpp:17
Class for Material. Is a Resource.
Definition: Material.hpp:25
TextureInfo _metallicRoughnessTexture
Definition: Material.hpp:77
Type
Type of the resource.
Definition: Resource.hpp:24