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include
lug
Graphics
Module.inl
Go to the documentation of this file.
1
inline
std::ostream&
operator<<
(std::ostream& ss,
const
Module& module) {
2
ss << module.name;
3
return
ss;
4
}
5
6
inline
std::ostream&
operator<<
(std::ostream& ss,
const
Module::Type
& type) {
7
ss <<
modules
.at(type).name;
8
return
ss;
9
}
operator<<
std::ostream & operator<<(std::ostream &ss, const Module &module)
Definition:
Module.inl:1
lug::Graphics::modules
const std::unordered_map< Module::Type, Module > modules
Definition:
Module.cpp:6
lug::Graphics::Render::Technique::Type
Type
Definition:
Type.hpp:10
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