14 std::unique_ptr<Resource> resource{
nullptr};
22 camera->setFovY(
_fovy);
25 camera->setZFar(
_zfar);
35 camera->setYMag(
_ymag);
38 camera->setZFar(
_zfar);
Resource::SharedPtr< T > add(std::unique_ptr< Resource > resource)
Add a resource to the ResourceManager.
Dummy class for a shared pointer.
Resource::SharedPtr< Render::Camera::Camera > build()
ResourceManager * getResourceManager() const
Camera(Renderer &renderer)
void setAspectRatio(float aspectRatio)