#include <Camera.hpp>
Definition at line 12 of file Camera.hpp.
◆ Camera() [1/3]
lug::Graphics::Vulkan::Render::DescriptorSetPool::Camera::Camera |
( |
Renderer & |
renderer | ) |
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◆ Camera() [2/3]
lug::Graphics::Vulkan::Render::DescriptorSetPool::Camera::Camera |
( |
const Camera & |
| ) |
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delete |
◆ Camera() [3/3]
lug::Graphics::Vulkan::Render::DescriptorSetPool::Camera::Camera |
( |
Camera && |
| ) |
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delete |
◆ ~Camera()
lug::Graphics::Vulkan::Render::DescriptorSetPool::Camera::~Camera |
( |
| ) |
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default |
◆ operator=() [1/2]
Camera& lug::Graphics::Vulkan::Render::DescriptorSetPool::Camera::operator= |
( |
const Camera & |
| ) |
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delete |
◆ operator=() [2/2]
Camera& lug::Graphics::Vulkan::Render::DescriptorSetPool::Camera::operator= |
( |
Camera && |
| ) |
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delete |
◆ allocate()
The documentation for this class was generated from the following files:
- include/lug/Graphics/Vulkan/Render/DescriptorSetPool/Camera.hpp
- src/lug/Graphics/Vulkan/Render/DescriptorSetPool/Camera.cpp