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include
lug
Graphics
Vulkan
Render
SkyBox.inl
Go to the documentation of this file.
1
inline
const
API::GraphicsPipeline
& SkyBox::getPipeline() {
2
return
SkyBox::_pipeline;
3
}
4
5
inline
const
lug::Graphics::Resource::SharedPtr<lug::Graphics::Render::Mesh>
SkyBox::getMesh() {
6
return
SkyBox::_mesh;
7
}
8
9
inline
const
lug::Graphics::Resource::SharedPtr<lug::Graphics::Render::Texture>
SkyBox::getBrdfLut() {
10
return
SkyBox::_brdfLut;
11
}
lug::Graphics::Resource::SharedPtr< lug::Graphics::Render::Mesh >
lug::Graphics::Vulkan::API::GraphicsPipeline
Definition:
GraphicsPipeline.hpp:17
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