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include
lug
Graphics
Vulkan
API
CommandBuffer
DescriptorSet.inl
Go to the documentation of this file.
1
struct
CmdBindDescriptors
{
2
const
API::PipelineLayout&
pipelineLayout
;
3
VkPipelineBindPoint
pipelineBindPoint
{VK_PIPELINE_BIND_POINT_GRAPHICS};
4
uint32_t
firstSet
{0};
5
std::vector<const API::DescriptorSet*>
descriptorSets
;
6
std::vector<uint32_t>
dynamicOffsets
;
7
};
8
9
void
bindDescriptorSets
(
const
CmdBindDescriptors
& parameters)
const
;
CmdBindDescriptors
Definition:
DescriptorSet.inl:1
CmdBindDescriptors::firstSet
uint32_t firstSet
Definition:
DescriptorSet.inl:4
CmdBindDescriptors::pipelineBindPoint
VkPipelineBindPoint pipelineBindPoint
Definition:
DescriptorSet.inl:3
bindDescriptorSets
void bindDescriptorSets(const CmdBindDescriptors ¶meters) const
CmdBindDescriptors::dynamicOffsets
std::vector< uint32_t > dynamicOffsets
Definition:
DescriptorSet.inl:6
CmdBindDescriptors::descriptorSets
std::vector< const API::DescriptorSet * > descriptorSets
Definition:
DescriptorSet.inl:5
CmdBindDescriptors::pipelineLayout
const API::PipelineLayout & pipelineLayout
Definition:
DescriptorSet.inl:2
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