1 #if defined(LUG_SYSTEM_WINDOWS) // Win32 surface 2 inline void Surface::setWindowInformations(HINSTANCE hinstance, HWND hwnd) {
3 _hinstance = hinstance;
6 #elif defined(LUG_SYSTEM_LINUX) // Linux surface 7 inline void Surface::setWindowInformations(Display* dpy, ::Window window) {
11 #elif defined(LUG_SYSTEM_ANDROID) // Android Surface 12 inline void Surface::setWindowInformations(ANativeWindow* window) {